What are the Mysteries under Wayne Manor?

Batman and Robin #11

Dick Grayson is getting closer to the hidden secrets of Wayne Manor, finding a secret temple, a hidden railway track, a stalactite carved to look like a bat-demon, and… something else. Oberon Sexton, the masked writer/detective, shows up to help Damian against Dr. Hurt’s hired killers, but what is he hiding? Damian has problems of his own — his recent spinal surgery allowed his mother to implant him with control devices that allow her — or her designated supervillain assassin — to operate Damian like a puppet. So when a mysteriously traumatized Dick hauls himself up from the catacombs beneath the mansion, is he going to be ready for Damian’s attacks? And will any of them survive the 99 Fiends?

Verdict: Thumbs up. A wonderfully deepening mystery, nicely tense, some very enjoyable action. If you aren’t getting this, I’ve got to assume that you’re already chock-full of koo-koo-cha-cha sauce, right?


Jonah Hex #54

Jonah’s up to his usual shenanigans — bringing in dead bandits for bounties, giving spoiled dandy lawmen the stinkeye, boozin’ it up, and glowering at pretty saloon girls. The trouble starts when some low-down varmint steals his horse, leading Jonah to, probably unwisely, pursue him on a mangy donkey. The misadventure ends with him bucked off and knocked out, but when he comes to in the morning, he still manages to bag another bunch of bandits. But when he returns to town, he finds the spoiled dandy lawman has been killed, and his spoiled dandy lawman brother-in-law reckons he can get away with framing Hex for the killin’. Can Hex and his few friends beat the rap and even the odds?

Verdict: Thumbs up. Good ol’ fashioned hard-boiled Western fun. DC isn’t paying Justin Gray and Jimmy Palmiotti nearly enough, and Jordi Bernet provides some fun artwork to go along with it.

Comments are closed.