Archive for Atomic Robo

Friday Night Fights: Ant Killer!

Alright, let’s just get right into today’s installment of Friday Night Fights. We’re coming from Atomic Robo, Volume One: Atomic Robo and the Fightin’ Scientists of Tesladyne, released sometime in 2008ish, by Brian Clevinger and Scott Wegener.

Our set-up: Atomic Robo has to beat up a bunch of giant ants. Huzzah for the classics! So he starts out with an old reliable implement of violence:

And then branches into some other implements of violence, including the occasional bad pun.

And he closes things off with the perfect summary for every comic book in existence.

“I just used my violence on them.” That’s brilliant. Atomic Robo, I salute you.

And if you’re not reading this series — what the heck is wrong with you?! Do you hate joy or something?!

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Static for the People

Static Shock #1

Well, here’s one of the DC Reboot books I’ve really been looking forward to — the sole survivor of the Milestone Media characters acquired by DC.

Virgil Hawkins, the teen electricity-and-magnetism-powered hero called Static, has moved with his family from Dakota to New York City, where he’s gotten a part-time job working for S.T.A.R. Labs. After depowering a technician who was running amok while wearing an experimental plasma protection suit, Static is surprised when the man is shot dead by persons unknown. Turns out the man was stealing the suit for a criminal organization that’s decided that Static needs to die now, just in case the technician told him about them. We get some great character work with Virgil’s family and his new mentor, Hardware — but Static gets a nasty surprise when he’s attacked by an assassin called Virule.

Verdict: Thumbs up. Great to see Milestone get some representation in the Rebooted DCU, and it’s especially cool to see that Hardware is going to have a strong supporting role in this comic. All that plus Static’s fantastic attitude and family come through just fine. I hope we’ll see more of Static’s old supporting cast here, too. Still not sure why the character had to be transfered to the Big Apple, but I’ll take it as long as it gets us some Milestone goodness.

Atomic Robo: The Ghost of Station X #1

Robo gets an urgent call on Tesladyne Island about a team of astronauts trapped aboard a crippled space station — and he and his team of mad-science geniuses are the only hope for rescuing them. After brainstorming furiously, they cook up a wildly improbable plan that could only work in a comic book or an action movie — and which is still going to involve colossal risk to the pilot — namely, Atomic Robo. All that plus a missing house in Britain, exiled scientists in Norway, and an experimental jet, and the plan can’t fail, right? Right?

Verdict: Thumbs up. But you’re going to have to be prepared for a very talky script. Of course, I think that’s a good thing — the best way to watch mad scientists brainstorm is with a few pages of mad scientists brainstorming their way through a bunch of mad science gobbledygook. Luckily, there are the jet planes and the insane science stunts, so that’s another bonus.

Today’s Cool Links:

  • Good news! The sick are healed, the poor are comforted, war is ended! Surely that’s the only reason this Holy Dork has time to get pissy about Superman saying, literally, “GD” in a comic book, right?
  • This is a really excellent hidden-camera prank. It’s all in Spanish, but the prank is definitely universal.
  • Here is your disturbing but hilarious video for the day.

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Axe Crazy!

Axe Cop: Bad Guy Earth #3

This may be the craziest and most awesome thing in existence. I’m not sure there’s even any way to describe it rationally. But there’s an army of intelligent talking animals, an evil version of Axe Cop’s team, so very many bizarre transformations for Dinosaur Soldier, Axe Cop’s team getting killed, revived, and then smooshed together into a composite super-monster, the eradication of every axe on Earth, and Axe Cop’s amazing and hilarious prayer to God after he’s named the President of All Presidents.

Verdict: Thumbs up. A HUNDRED BILLION THUMBS UP. This is just ridiculously awesome and insane. Ethan and Malachai Nicolle are geniuses.

Atomic Robo and the Deadly Art of Science #5

So Jack Tarot has been captured by Thomas Edison’s robot, and Atomic Robo and Helen attempt a rescue that also ends with them captured and taken before a gloating Edison, who reveals that he plans to use a crystal skull and a great deal of his beloved direct current to make himself immortal, at the cost of killing everyone in New York and possibly the world. Is there anyone who can save the day? Maybe Robo’s creator, Nikola Tesla?

Verdict: Thumbs up. Crazy, wonderful, pulp-science fun. Great art, great dialogue, great humor, great action. Has there ever been a bad issue of Atomic Robo? If there has, please don’t tell me about it.

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Blood Red

American Vampire #12

We finally get another issue focusing on Skinner Sweet. He’s gone to visit a Wild West Show in Idaho in 1919 that includes some actors recreating the popular retelling of the gunfight that supposedly killed him. Sweet’s not impressed with the historical inaccuracy, nor with the has-beens and losers who make up the show’s stars — one of whom is a former madam of a famous brothel, and one of Skinner’s lovers. But he’s willing to let the inaccuracies stand, until he learns that his former lover actually betrayed him to the authorities. He kills some of the actors and lets the rest kill each other, but his confrontation with his former lover doesn’t turn out the way he expected.

Verdict: Thumbs up. Loved the story — the Wild West Shows always struck me as particularly bizarre sideshows, and they’re certainly a perfect place for a monster like Skinner Sweet to go on a rampage. Wasn’t real fond of the artwork in this one — it’s not by the regular artist, and he had some trouble drawing the “American Vampire” style of bloodsucker. Pretty pale palette of colors, too…

Detective Comics #874

Batman and Red Robin are investigating some animal smugglers, but Dick is still suffering occasional hallucinations from the poison he got dosed with last issue. Meanwhile, the bulk of this issue focuses on Commissioner Jim Gordon, who has a rare meeting with his estranged son, Jim Jr., a character I wasn’t previously familiar with. Junior is a clinical psychopath, his sister believes he’s a murderer, and his dad doesn’t know what to believe. The question is whether Junior’s mental illness is controlled by medication… or whether it isn’t.

Verdict: Thumbs up. I enjoyed the lengthy dialogue between Commissioner Gordon and his son a lot more than I was expecting to. Jim Jr. doesn’t come off as a mentally healthy person, but there’s also enough doubt there to make you wonder whether or not he’s a bad guy.

Atomic Robo and the Deadly Art of Science #4

That scoundrel Thomas Edison is making his schemes while Robo and Mr. Tesla try to figure out the connection between all the robberies. When Robo later meets up with Jack Tarot and his daughter (and Robo’s girlfriend) Helen, he tangles with another of Edison’s giant robots and then realizes what small detail all the robberies included. All that, plus Helen discovers that Robo is, um, underage…

Verdict: Thumbs up. Loved this one so much. The dialogue between Robo and Helen was excellent and hilarious.

Today’s Cool Links:

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Robo Jungle

Atomic Robo and the Deadly Art of Science #3

Well, Robo and Jack Tarot tangled with a colossal robot and got trounced, while the robot escaped with a fancy computer. And Robo is on the outs with Mr. Tesla — he’s upset that Robo is sneaking out of the house without permission, and Robo is unhappy that Tesla treats him like a child. Robo ends up moving out of Tesla’s home and moving in with Tarot and his pretty daughter Helen to learn how to be a real crimefighter. And sparks fly — metaphorically — between Robo and Helen. Will Robo reconcile with his creator? Is there a romantic future for a woman and a robot? And who was behind that giant thieving robot anyway?

Verdict: Thumbs up. The romance was maybe a bit unexpected — and really, that was just about the hottest smooch I’ve ever seen in which one of the smoochers doesn’t even have a mouth. So, ya know, good stuff.

Love and Capes: Ever After #1

Mark and Abby haven’t been married long, but they’ve got some major real estate woes. They need to move to a larger apartment, and the landlord of the building where Abby’s bookstore is located keeps raising her rent. All that, plus Amazonia and Darkblade are now dating, Mark and Abby get the grand tour of Darkblade’s mansion, and we get acquainted with the dastardly but presumably sexy villainy of the Menagerie a Trois gang.

Verdict: Thumbs up. A nice story with Tom Zahler’s usual perfectly mixed blend of humor and drama. Great dialogue, cool cartoony art (with really cool coloring), and fun characterization.

PS238 #48

While Argonaut and Moon Shadow are stranded on the opposite end of the galaxy in a depowered spaceship, Guardian Angel, USA Patriot Act, and 84 are roaming around an alternate universe while they try to help Zodon keep Victor Von Fogg from destroying the place. Guardian Angel gets drafted into the Trans-Dimensional Defense Division, a bunch of dimension-hopping police officers, and everyone gets acquainted with the other-dimensional and non-powered versions of Zodon (who specializes in creating extremely lucrative websites) and Von Fogg (who’s a Bieberesque pop star). Alexandria Von Fogg is trying to figure out how to bring down the Headmaster running the Praetorian Academy, and Victor makes his bid for supreme power to try to conquer a whole universe all for himself.

Verdict: Thumbs up. The visions of Zodon’s and Victor’s alternate lives are great, as is everyone’s reaction to the cute kitten video. There’s even heavy-duty comic-book science-fiction gobbledygook that actually almost makes sense, which is pretty good for heavy-duty comic-book science-fiction gobbledygook. As always, great characterization and artwork. Go pick it up, por favor.

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Atomic Batteries to Power

Atomic Robo and the Deadly Art of Science #2

It’s 1930, and Atomic Robo is a relatively young robot, working for his creator, Nikola Tesla. But he runs into crimefighter Jack Tarot and desperately wants to join in his life of adventure. Jack wants nothing to do with him, but his daughter Helen thinks Robo is keen and pressures Jack to let him tag along in the next night’s investigations. During the day, however, Robo has to help Tesla conduct experiments (which means fighting interdimensional vampires), while Jack and Helen pose as reporters so they can interview F.A. Mitchell-Hedges, whose priceless crystal skull has been stolen. And that evening’s investigations lead Jack Tarot and Robo to an apparent monster sighting at a nearby university. Are they prepared for what is awaiting them?

Verdict: Thumbs up. Excellent action, comedy, and dialogue. You should be reading this.

Green Lantern/Plastic Man: Weapons of Mass Deception

I’m a complete sucker for anything with Plastic Man in it, so of course, I had to pick this one up. Plas has a lead about some alien thieves who are stealing nuclear material and organizing human criminals for some sort of colossal heist, and he recruits Hal Jordan to help him take care of the problem. This leads to multiple trips from outer space to Earth, as the two heroes take on the duck-like aliens (Why ducks? I have no idea.) and human criminals, and as they continuously butt heads about their wildly differing approaches to crimefighting.

Verdict: Thumbs down. It’s not particularly well-written, and it meanders all over the place. And I’m a bit irritated that comic writers who should know better keep writing my pal Plastic Man as a 95%-of-the-time screwup, or as someone who absolutely no one ever takes seriously. I’d just love for a writer to put together a story that acknowledges that Plas has been fighting crime since the ’40s, has been a member of the Justice League, and is vouched for by Batman and Superman. When both Grant Morrison and Frank Miller both agree that Plastic Man is made of pure stretchy awesomesauce, isn’t it time for the rest of the comics world to quit living in denial about it?

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Dungeon Masters

Dungeons & Dragons #1

I had no expectation that I was going to get this title ’til I found out that John Rogers — better known as the guy responsible for some of the best “Blue Beetle” stories — was the writer. I’m more than willing to take a few chances on him.

Our main characters are a party of adventurers — Adric Fell, a human warrior and the leader of the group; Kahl, a dwarf paladin; Varis, an elf sharpshooter; Bree, a magnificently untrustworthy halfling thief; and Tisha, a tiefling spellcaster. They live in a small town called Fallcrest at the edge of the wilderness. Things start off — of course! — at the local tavern, where the group is soon under attack by a bunch of rampaging zombies. Only they’re not zombies, they are humans under some sort of spell — a spell that inconveniently wears off just in time for the local watch to arrest them all for murder. A gnome wizard named Copernicus Jinx soon shows up to assist them, revealing that someone has opened a magical portal which is infecting the countryside with dark energies that make everyone act like zombies. And right on cue, almost everyone in town except for our heroes get infected and start lurching after the good guys. Can the party locate the source of the problem? Can they save any innocent people along the way?

Verdict: Thumbs up. This may be the first non-game adaptation of “Dungeons & Dragons” to not suck. There’s a grand and glorious amount of good humor on display, as well as excellent action, characterization, and dialogue. Reading this made me want to play D&D again — and I haven’t been tempted to do that in decades.

Atomic Robo and the Deadly Art of Science #1

Man, I haven’t been able to get any of these in ages — Robo is a really fun character, but he’s not carried by nearly enough comic shops. Luckily, I was able to get in at the beginning of a new storyarc for this one.

It’s 1930, and Atomic Robo is still in his relative infancy — he’s still working as a drudge for his creator Nikola Tesla, stuck doing boring chores instead of reading pulp magazines and having adventures, like he’d really prefer. Luckily, he runs into a masked crimefighter named Jack Tarot battling some gangsters and proceeds to make a nuisance of himself by asking Tarot and the gangsters as many irritating questions as he can. Can Robo get in good with the crimefighting set? And where will this adventure all lead to?

Verdict: Thumbs up. This isn’t the cynical Robo we may have gotten used to — he’s a more innocent and enthusiastic character here. Excellent humor, great action, very fun dialogue.

Knight and Squire #2

Our two Brit heroes get wind of a looming occult plot about to be enacted, so they rush in their civilian disguises to a small town and visit an unusually paranoid pub called The Wicker Man — only to discover that the whole town has been taken over by… the Morris Men! (Apparently, it’s a criminal gang that dresses up like Morris dancers — and I’ll have to ask you to read the Wikipedia article about that, ’cause it’s about folk dancing, and there ain’t no way I’m gonna try to explain folk dancing) When it all turns out to be a plot to force Britain back to a distant past, will the heroes manage to foil the Morris Men before the dance is over?

Verdict: Thumbs up. It’s daft in all the best ways. Excellent action, superb dialogue. I think I most enjoyed seeing how Beryl spends her not-fighting-crime days. Don’t miss writer Paul Cornell’s postscript — it explains a lot of the Britishisms in the story, but it looks a bit like an ad, so you may need to keep an eye out for it.

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Robots and Monsters and Vampires, Oh My!

Atomic Robo and the Shadow from Beyond Time #1

Atomic Robo, the wiseacre, action-packed atomic-powered robot created by Nikola Tesla, is back for another pulp-flavored adventure, this time set in 1926. Robo is studying for his physics doctorate when he gets some unwelcome visitors — fantasy/sci-fi/horror author H.P. Lovecraft and weird-phenomena researcher Charles Fort. Many years ago, Lovecraft, Fort, and Lovecraft’s father worked with Tesla to banish a cosmic horror from Earth, but it’s coming back — or it’s been here all along… With Tesla unavailable, can Robo help Fort and Lovecraft before it’s too late?

Verdict: Thumbs up. First, anything that teams a snarky robot with Charles Fort and H.P. Lovecraft is guaranteed to appeal to me. And though this issue is extremely talky, it’s also a great deal of fun. The first few pages, with Lovecraft gibbering along with his over-the-top pseudo-racism about Robo’s pygmy ancestry, is extraordinarily funny. If the rest of the story is as good as the first issue, I’ll be glad to come along for the ride.

Fin Fang 4 Return! #1

This has its genesis in a story a few years ago where a bunch of giant monsters from Marvel’s ’50s era, Fin Fang Foom, Googam, Elektro, and Gorgilla, decide to reform, are reduced to human size, and take up jobs in the human world. So here we’ve got this short anthology of stories — first, the Hulk’s pal Doc Samson tries to psychoanalyze the quartet of monsters. Next, Fin Fang Foom’s job as a chef at a Chinese restaurant leads to an unexpected cure for baldness and an equally unexpected loss of the cure for baldness. After that, Gorgilla goes time-traveling and save Abraham Lincoln from assassination; Googam tries to get adopted by a Hollywood starlet to fund his quest for world domination; and the robotic Elektro gets mistaken for a completely different Electro. Finally, there’s a reprint of a Christmas story as Fin reluctantly teams up with Dr. Strange’s assistant Wong to stop Hydra’s giant evil Santa Claus robot.

Verdict: Thumbs up. Yes, it’s silly and inconsequential. I like stuff that’s silly and inconsequential.

Captain Britain and MI-13 #12

Dracula and his army of vampires are continuing their war on England and MI-13. Spitfire, because of her vampiric heritage, is helpless to resist Dracula’s orders and is forced to kill a civilian in Dracula’s castle on the moon. The rest of the team, meanwhile, is trying to track down a magical artifact — the skull of Blade’s old friend Quincy Harker, enchanted to prevent vampires from entering Britain unless they’re specifically and individually invited. Unfortunately, Dracula’s centuries of unlife have made him one of the greatest military minds ever, and he’s thinking several steps ahead of MI-13.

Verdict: Thumbs up. Good bloodsucking fun. My only regret about this one is that Dracula isn’t nearly as pompous or long-winded as he was in the classic ’70s series “Tomb of Dracula.”

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Gog is Dead

Justice Society of America #22

The mask is off — Gog is seriously bad news. And the gloves are off — the entire Justice Society, including Gog’s former supporters, come together to put some serious hurt on the gigantic god. They even lop his head off! Not that he gets killed by that, but it does give the Kingdom Come Superman and Starman a chance to take Gog’s head to the “Source Wall” where the other gods of the Third World are entombed. You’d think that would be the end of the story, but Supes has Starman return him to his home dimension, where the rest of the “Kingdom Come” series plays out to its conclusion… and beyond, as we get some quick glances into the next thousand years of Superman’s story.

Verdict: Thumbs up. This was a really excellent conclusion to an extremely long storyarc. I think it should’ve been a great deal shorter, but I certainly can’t fault the ending. We also get some pretty Alex Ross art for the scenes set on “Earth-22”. And yes, the Justice Society gets to appear, too, and they have a lot of good story beats here as well. All around, a very, very good issue.

Top 10: Season Two #3

Lt. Peregrine’s husband goes off on an “origin weekend” — think of it as a “Promise Keepers” con-game for roleplaying super-people — and gets a lot more than he bargained for. The formerly hypercompetent Sung Li runs into serious trouble against the Red Ring Gang. And Duane Bodine and Pete Cheney barely manage to stop a wizard handing out magic words to superpowered stooges, but something weird happens to Cheney afterwards.

Verdict: Thumbs up. On one hand, I’m not real thrilled with the new emphasis on Peregrine’s husband, but the rest of this is really extremely awesome. Cheney is the same old dimwit, Sung Li is facing entirely unexpected challenges, Bodine is still the best and most level-headed cop on the force. And please pay special attention to the buffet at the origin weekend — funniest food jokes you’ll ever see in a police procedural comic.

Wonder Woman #27

Well, Wonder Woman has gotten completely stomped by the man-made god called Genocide — and she’s taken the Lasso of Truth, which she has the Secret Society surgically implant within her, making her even more powerful. Meanwhile, Sarge Steel has gone murderously insane, and the gods of Olympus have returned, which doesn’t mean anything good for the remaining Amazons.

Verdict: Ehh, not great, but not awful either. Genocide is an interesting opponent for Wondy, but Diana spends the entire issue moping around and looking defeated, which just isn’t a good look for her.

Atomic Robo: Dogs of War #5

The conculsion of this story starts out with Robo getting captured by the Nazis and turned into a power source for their newest super-weapon. He gets rescued by a Scottish commando with an outrageous accent, but has to spend the rest of the issue legless and later down another hand. Can Robo and the scotsman put an end to Skorzeny’s evil schemes?

Verdict: I’m gonna give it a thumbs down. The conclusion just felt a bit flat. And the scotsman was an interesting and amusing character, but this series felt a bit like the creators were throwing a bunch of different characters out there for brief guest-starring roles. For the big conclusion, we should’ve seen the Sparrow and the other previous guest stars, too.

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Domo Arigato, Mr. Roboto

Atomic Robo: Dogs of War #4

The Sparrow, British superspy extraordinaire, manages to get Atomic Robo rebooted in time for both of them to escape the crashing train, but they still need to capture Otto Skorzeny and Dr. Valkyrie. They trail them to their mountain fortress, get inside, and have a number of spectacular fights against each other, robots, and cybernetic monster men before a self-destruct sequence blows the whole place sky-high. Are the bad guys dead? Seeing as how there’s a whole ‘nother issue left, probably not.

Verdict: Thumbs up. Straightforward action is good. The screwball “I hate you but secretly think you’re cool” patter between Robo and Sparrow is made all the cooler by the fact that one of them is a hyper-scientific fighting robot.

B.P.R.D.: The Warning #5

Conventional forces finally put down the giant robots destroying Munich, but at a very high cost. And they haven’t even taken out all the robots — they may very well be scattered all over the world, ready to strike at any time. Johann Kraus learns that everyone in his old neighborhood is dead, Kate Corrigan gets to go on a date, Abe Sapien is seeing ghosts and wishing Hellboy were around to set everything right. But is the still-missing Liz Sherman the key to saving the future? And if so, will the cure be as bad as the disease?

Verdict: Thumbs up. Best scene: Johann being driven through his old neighborhood, leaking ectoplasm, as scores of ghosts spring up behind him. Spooky and heartbreaking at the same time.

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