Dead Beetle

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Booster Gold #26

While Booster goes back in time to watch himself fail to give Ted Kord, his best friend and the second Blue Beetle, a proper eulogy after he died, the Blackest Night is running wild in the rest of the DC Universe. And the latest Black Lantern zombie is Ted Kord himself. He ends up attacking Skeets, Jaime Reyes, Daniel Carter (Booster’s ancestor), and Daniel’s girlfriend Rose. By the time Booster makes it back to the present, Ted is thoroughly trashing everyone else. Does Booster stand a chance?

Verdict: Thumbs up. For a “Blackest Night” tie-in, most of the emphasis here was on character issues, particularly Booster’s continuing sorrow about Ted’s death and his ongoing resentment about the shabby treatment he and Ted received from most of the rest of the superhero community over the years.

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Secret Six #15

It’s an all-Deadshot issue, and it’s written by John Ostrander, writer of the most acclaimed run of DC’s “Suicide Squad” ever. Floyd is feeling the urge to go on a thoroughly random killing spree, just for the fun of it. He has a long chat with a preacher buddy of his and tells at least part of his origin — spoiled rich kid of a couple of deeply dysfunctional parents, he attended a costume party at Wayne Manor with a plan to use hired thugs to rob the guests — instead, he ended up being the hero of the evening after shooting one of his own men. He roleplays as a hero for a while, all the while taking protection money from Gotham City’s gangs, but he eventually gets taken down by Batman. Does his past hold the key to let Deadshot get control of his homicidal urges?

Verdict: Thumbs up. Good, murderous fun. Nice focus on Deadshot and all the weird quirks that make him tick. His origin is great, too, and it’s cool that Bruce Wayne is the only person at the party who catches onto the obscure film that Floyd based his costume on. Gee, they should let John Ostrander and Jim Calafiore make more comics, don’tcha think?

North 40 #5

I really thought this miniseries was over already? I’m a nut, that’s what I am. In this issue, a bunch of mutated EMS workers are trying to sacrifice some people to raise a malevolent god from the crater in the middle of town, but Amanda and some of the other local mystically-transformed folks are able to save them. The mayor is on a rampage because his son has been bitten by zombies, and he wants Sheriff Morgan and his new deputy, the indestructible Wyatt Hinkle to pay for it. Denny Pittman’s giant robot and his superpowered kids interfere, and Wyatt has a vision of the chubby nerd who helped cause all the trouble in Conover County — while his goth friend is trying to make things worse by creating more monsters, he’s trying to improve things by creating new heroes. But is there too much chaos going on for anyone to keep control of?

Verdict: Another thumbs up. I am so glad this series isn’t finished yet. Great dialogue, lots of wonderful and bizarre characters. And hey, Sheriff Morgan, the only normal guy in town, may not be so normal after all. One more issue to go…

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Strange Sports Stories

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Strange #1

Stephen Strange is no longer the Sorcerer Supreme, but that gives him the freedom to go out an enjoy a baseball game. Well, by “enjoy,” I really mean “try to keep everyone in the ballpark from being sucked into Hell, thanks to a decades-old deal-with-a-demon and a bunch of demon-possessed baseball players.” And worse, Strange doesn’t have the towering mystic might he used to, forcing him to rely on Casey Kinmont, the granddaughter of the ballclub owner. Casey has some magical talent, but no training — can Strange talk her through the spells he needs her to cast? And if that isn’t enough, will he be able to score a home run against a bunch of demonic ballplayers?

Verdict: Thumbs up. It’s worth the price just for the image of Dr. Strange, decked out in a grubby jacket and ballcap, hair messed up, and a plate of nachos splattered all over his shirt, dishing out trash talk, and bellowing at the umps. Clearly, more superheroes should go to baseball games.

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Batman and Robin #6

Well, I think that’s the most colorful cover I’ve ever seen on the cover of any Batman comic, except maybe for the old “Rainbow Batman” cover from the ’60s.

Well, the Red Hood (better known as Jason Todd) and his sidekick Scarlet have captured Batman and Robin, tied ’em up, stripped ’em to their skivvies, and set up a webcam to reveal their secret identities to the world. Unfortunately, that means Dick Grayson and Damian Wayne aren’t available to help when Red Hood and Scarlet get ambushed by a flamboyant and violently insane assassin named Eduardo Flamingo, who very easily trashes both of them. And even after Batman and Robin make their escape and join the battle, Flamingo still manages to pitch Batman off a building and shoot Robin several times in the back. How will they stop Flamingo? And is there any hope left for Jason and Scarlet?

Verdict: Mostly a thumbs up. The stakes are entertainingly raised with Damian’s gunshot wounds and possible paralysis — oh, we know it won’t be permanent, since Grant Morrison’s previous story about Damian’s future reveals that he sells his soul for healing powers. The possible end of Scarlet’s storyarc is very interesting, but I’m looking forward to hearing what actually becomes of her. Damian’s stupid gay slur about Flamingo’s costume is, well, stupid, in more ways than one. But if any kid deserved to get shot in the back multiple times after doing the “sneering homophobic teen buttwipe” thing, it’s definitely Damian.

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Sir Edward Grey, Witchfinder: In the Service of Angels #5

Grey and the Captain have gone to Bedlam to seek the aid of a mad sorcerer named Martin Gilfryd to stop the rampage of the demonic horror terrorizing London. Gilfryd manages to use the monster’s ancient bones to give it back a physical body, meaning Sir Edward finally has a chance to kill the thing. But even with the creature destroyed, there are still many dangers and perils ahead. Can Sir Edward survive them all?

Verdict: Thumbs up. Good action, creepy magic, great suspense, and lots of weird stuff. A bit of a heartbreaking ending, but it’s a perfect fit for this overall grim story.

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Labors of Hercules

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The Incredible Hercules #137

This issue focuses on Amadeus Cho, Hercules’ former sidekick and the seventh smartest person in the world, in his struggle against Pythagoras Depree, the sixth smartest person in the world. In fact, a lot of it is told in flashback, as we learn about what happened the day Amadeus learned he was a super-genius and his parents were killed. We also get a short life history of Dupree, an abused orphan who was briefly championed by Athena, goddess of wisdom. And finally, Dupree challenges Amadeus to one final game — the winner gets to walk away with the knowledge that he’s the smartest. The loser doesn’t get to walk away at all. Can Amadeus hope to prevail?

Verdict: Thumbs up. Great art and dialogue. Nice manipulations by Athena, but that’s what we expect from gods, right? Brilliant game-playing strategy by Amadeus, too. All-around wonderful issue.

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Assault on New Olympus #1

And the followup brings Hercules and Amadeus back together, though they’re still not seeing eye-to-eye. Hera is running a giant megacorp called the Olympus Group, and she’s crazy enough to have decided that she wants to destroy the world so another, more awful god can’t do it instead. The monkeywrench that gets thrown into the works is Hebe, the goddess of youth and the long-neglected wife of Hercules — she’s working at a homeless shelter run by Aunt May, and she’s off on a date with Peter Parker! But when Herc finds out abou the date, he’s not happy, and Spider-Man isn’t really tough enough to go toe-to-toe with a god. And in the backup story, the Agents of Atlas try to prevent the mentally dominated Venus from leading multitudes of hypnotized people into the mouth of a horrific squid-god named Phorcys.

Verdict: Another thumbs up. Basically, this is a bonus issue of “Hercules,” so if you love that comic — and you should — then you’ll love this one, too. The one-sided battle between Herc and Spidey is pretty amusing, though you gotta wonder if a notorious womanizer like Herc would really get so bent out of shape about his wife, who he hadn’t seen in 3,000 years, kissing someone. And the Agents of Atlas story is also pretty good, with Phorcys making a truly horrific opponent.

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Samurai Smash!

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Strange Tales #3

I had very high hopes for this one, especially with that outstanding cover by Stan Sakai, creator of “Usagi Yojimbo,” who also contributed the lead story, about an ancient Japanese warrior transformed into a raging green demon by a witch named Gama. But the rest of the stories here are, at best, unimpressive (Peter Bagge’s conclusion of “The Incorrigible Hulk,” Paul Hornschemeier’s talky “battle” between Nightcrawler and the Molecule Man, Jay Stephens’ entirely pedestrian set-up of the Beast vs. Morbius the Living Vampire) and at worst, outright stupid (Corey Lewis’ dayglo Longshot-as-a-club-dork story, Jonathan Jay Lee’s pointless and muddy Punisher story, and Chris Chua’s entirely incomprehensible… I really don’t know what it’s supposed to be, but it goes on for four pages).

Verdict: As bad as the rest of it was, I’m still giving this a thumbs up, solely because of that awesome Stan Sakai Hulk story, which is beautifully illustrated, cleverly thought-out, and extremely entertaining. This miniseries hasn’t been a bad experiment in letting alternate comics creators play around in the Marvel Universe, and it’s certainly an excellent way for readers to discover new creators that they wouldn’t be aware of otherwise.

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Billy Batson and the Magic of Shazam! #9

An arsonist is trying to burn up the city, but the more perplexing crisis seems to be Captain Marvel’s sudden personality change — he’s turned into a colossal jerk! He insults his friends and family, snubs kids in wheelchairs, ignores the arson crisis, and endangers normal people. What’s going on? And is there anyway to stop Cap before he goes too far?

Verdict: Thumbs up. A very interesting mystery, with cute illustrations and storytelling to go with it.

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Wonder Woman #37

I missed an issue somewhere down the line, so some of this doesn’t make a lot of sense. Diana gets a visit in her dreams from Ares, God of War, who Wonder Woman killed a few issues back by splitting his skull with an axe. Back on Themyscira, Achilles is romancing one of Wonder Woman’s mortal enemies, the island is plagued by numerous mysterious virgin pregnancies, and Artemis has returned a lost tribe of Amazons home. When Wonder Woman decides to return to Themyscira, she’ll have to battle one of her best friends to make her homecoming.

Verdict: Thumbs down. Even considering that I missed an issue, this didn’t make much sense at all. I know all the Paradise Island stuff is supposed to be important to Wonder Woman, but I’m kinda getting tired of hearing about it all the time. Couldn’t Wonder Woman go bust up some criminals sometime?

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Comic Con Aftermath

Well, I didn’t go to the Comic Con. I have a good excuse — I live five hours away. But I’m wishing I got to go now, ’cause the pictures in the A-J’s Spotted section look like everyone had a lot of fun.

Looks like the folks in the costumes were out in force. The guys from Abilene’s 501st Legion were in the house — they brought Darth Vader and everything…

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No, wait, that’s not Vader. Here’s Vader — he’s a little short, but see how he bends Stormtroopers to his will…

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There was a guy dressed as Jack “Starman” Knight, complete with a homemade cosmic staff, which is pretty awesome.

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There were kids dressed as Cyclops, Storm, and possibly, Captain Pike from Classic Star Trek.

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There was this guy, who was apparently supposed to be Optimus Monkey.

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And here’s Ballerina Spider-Girl and Black Hand.

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Let me emphasize this — some parent dressed their child as a murderous zombie Black Lantern. That parent is the most awesome parent in the universe.

And here’s one of my favorite pix.

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I love these photos of parents bringing their kids out to see the costumes and pick up some comics. It’s what events like the Comic Con are all about.

Here’s to the next Comic Con — I should have my vacation hours worked out by then, so I’ll definitely get to be at the next one…

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Comic Con, Comic Con, Comic Con!

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The West Texas Comic Con is today!

Head down to the Science Spectrum, 2579 S. Loop 289, from 10:30 a.m. to 5 p.m.! Tickets are cheap — just four bucks for adults, two dollars for kids 12 and under, and dead solid free for toddlers and anyone wearing a costume!

There’s lots of stuff happening, like:

  • 10:30 a.m.: “How to Read Comics” by Rob Weiner!
  • 11:30 a.m.: Writers workshop and panel, featuring Matthew Sturges, Dirk Strangely, Josh Howard, Scott Zirkel, and Paul Benjamin, hosted by Will Terrell!
  • 12:30 p.m.: Registration for the costume contest starts, leading inevitably to…
  • 1 p.m.: The Costume Contest!
  • 2 p.m.: Twitchy Dolphin independent film panel, featuring their movie “Funny Books”!
  • 3 p.m.: DC  Fan Panel with Matt Sturges!
  • 4 p.m.: Comics game show! With prizes!

There are tons of special guests, tons of exhibitors, tons of artists, tons of vendors, tons of great people — this is gonna be more fun, for less money, than you’re gonna comfortably believe.

Here’s the Comic Con’s official website! Here’s my article for the A-J! (Yes, I’ll probably be linking that in every blog post from now on)

Come on, folks, it’s a bye weekend for Tech football, so you got no excuses! Git down there or I’m whuppin’ on you with a truck axle!

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Friday Night Fights: Bizarro Boots!

Well, it’s finally Friday, and a good thing, ’cause I was just about worn entirely out. I don’t know if just two days will be enough for me this weekend, but I’ll do my best to make ’em work. And I’m sure y’all will, too, or else there’s gonna be a whuppin’. And speaking of whuppin’s, it’s time for FRIDAY NIGHT FIGHTS!

Tonight’s fight probably isn’t the most brutal I’ve posted, but it’s one that always makes me laugh. From 2001’s Bizarro Comics anthology and the “Bizarro X-Ray Three” double splash page by Gilbert Hernandez and Tom McCraw, as Lex Luthor gives the Spectre the boot.

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Y’all don’t forget the West Texas Comic Con tomorrow! It’ll be more fun than kicking the Spirit of God’s Vengeance in the butt with a cartoon extendo-boot!

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West Texas Comic Conventional Wisdom

Hey! Ya seen the latest edition of the Avalanche-Journal’s GO! entertainment magazine? Here’s the cover, for those of you who don’t have access to the paper edition:

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You may recognize the artistic style. Yes, that is by Will Terrell, founder of the Lubbock Sketch Club, creator of the “Super Zeroes” webcomic, and one of the organizers of this Saturday’s West Texas Comic Con!

You want more details? Let’s check in with the cover article, written by — why, I do declare, it was written by me!

YAY, ME!

Anyway, go read the article, show it to your friends, go get yerself a good costume, and show up for the West Texas Comic Con this Saturday! Do it or face my undying wrath!

And it looks like they’ve been adding more and more special guests as time goes by — I looked at the list just last night and found a few new ones, so here’s the latest roster of guests for the convention:

  • Matt Sturges, who is one of DC’s go-to writers, working on everything from “Jack of Fables” to “Justice Society of America” to “Blue Beetle” to “Final Crisis Aftermath: Run!” to “House of Mystery.”
  • Josh Howard, writer/artist of Dead@17.
  • Paul Benjamin, who has written several “Marvel Adventures” titles and done writing/producing for computer games like “Spider-Man: Web of Shadows.”
  • Dirk Strangely, who writes and illustrates creepy-crawly titles like “Darkened Bedtime Stories for Children” and “Agnes and the Flies. (I just love that title)
  • Scott Zirkel, a writer for Viper Comics and Penny Farthing Press.
  • Joel Watson, creator of the “Hijinks Ensue” webcomic. 
  • Chris Nicholas, founder of the “Staple!” independent media expo in Austin.
  • 7,000 BC!, which is the entirely awesome name for the sketch club out of Albuquerque.   (Artists and members from the Albuquerque based Sketch Group!)
  • Twitchy Dolphin Flix, an independent film company out of Austin.
  • The Abilene chapter of the 501st Legion, an international organization of “Star Wars” cosplayers. I have no idea if they’ll be allowed to compete in the costume contest, but you better bring your best costume, just in case.

So anyway, go read my article (Yeah, I do think I need to link that again), gasp over how impossibly awesome it is, and make your plans to be at the West Texas Comic Con tomorrow!

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Remember, Remember the Fifth of November

As long as we’re busy observing Guy Fawkes Day (We are observing Guy Fawkes Day, right?), it seems like a good time to talk about another great Alan Moore comic book.

V for Vendetta

Thanks to the 2006 movie, the profile of this story got raised a lot higher than it had ever been. And while I do enjoy the movie a lot, the graphic novel is a much different beast. So let’s review the basics a bit.

Obviously, it was written by the famously brilliant and bearded Alan Moore and illustrated by David Lloyd. It was originally published as a ten-issue miniseries in “Warrior,” a British comic book anthology, in 1981. Due to sporadic publishing and production schedules, it took several years for the story to completed — in fact “Warrior” was cancelled in 1985, before the end of the tale could be published. In 1988, DC Comics published the previous “Warrior” chapters, in color this time, then published Moore and Lloyd’s final chapters, finally completing the series. It has since been compiled into a graphic novel under DC’s Vertigo imprint, and it’s available in stores for you to buy right now.

The story is set in a dystopian future in which England is ruled by a fascist dictatorship. There are no known black people, no known homosexuals, no known religious or ethnic minorities. Police powers are absolute. People are propagandized on television and radio by “The Voice of Fate,” an influential and soothing broadcaster, and they are watched at almost all times through pervasive video surveillance. Signs throughout the city proclaim “Strength through Purity, Purity through Faith.” England prevails, and freedom is dead.

There are two main characters. Evey Hammond is a young girl who runs afoul of a government vice squad. She is rescued by “V”, a man wearing a grinning Guy Fawkes mask. V is a virtual superman — terrifyingly fast and agile, a powerful fighter and merciless killer, endlessly patient, cultured, charming, theatrical, charismatic, impossibly intelligent — and completely insane.

We learn very little about V over the course of the story. He used to be an inmate at a death camp, he endured terrible experimentation and escaped after these experiments mutated him and twisted his psyche. He wants the people who held him captive dead. He wants the dictatorship destroyed. He doesn’t want to replace it with a democracy or a monarchy or a republic. He is a terrorist and an anarchist. He wants the government — all governments, really — dead. And he nearly never takes off that mask.

Evey is not at all superhuman and not very insane. She is a normal person who has been ground down by years of living in a world without freedom. Her parents were arrested and presumably killed years ago, she has little money and few resources until she meets V. She likes V and sympathizes with his cause, but she just wants to live a normal life. In time, she is captured by the government and tortured. In time, she becomes a freedom fighter, too.

Is this a perfect comic book? No, it really isn’t. There are a dizzying number of supporting characters, and you really cannot keep track of which ones are important and which ones are forgettable cannon fodder until the final chapters. There are times when the art seems a bit muddy — I attribute this to the fact that colors were added to Lloyd’s black-and-white art. And the story drags toward the middle. In a lot of imporant ways, the movie improved the story a lot — the vast number of characters were pared down to a more manageable size and the slow parts from the middle of the story were eliminated.

But don’t let that put you off from reading the graphic novel. This is a story that thrills and excites — it almost blisters your eyeballs as you read it. It smothers you under claustrophobic paranoia, stings you with terror, and shouts with the joys of freedom and righteous violence. V is an enigma behind his ever-smiling mask and ever-mysterious pronouncements, but his razor-sharp style and wit make him a very agreeable protagonist — I hesitate to call him a hero as he can be breathtakingly capricious and cruel — there’s a certain point in the story when most readers are going to be very, very angry at him. Trying not to spoil it, so no details, but while I was reading it the first time, I kinda wanted to kick the crap out of Alan Moore for even writing it, even though I was fantastically impressed with how well it was written and plotted. Evey, meanwhile, is the comic’s true central character, as everything revolves around her ultimate transformation from oppressed cog into enlightened rebel.

It is a highly political work. It was written when British politicians were toying with the idea of putting AIDS victims in concentration camps, when prominent people were talking about stamping out even the concept of homosexuality, by any means necessary. It was written during a period when police forces were becoming more militarized and surveillance was becoming more common. It was written when many Britons truly feared that they were looking at a pre-fascist government. In some ways, the fears of the graphic novel never came to pass — many of the excesses of the Thatcher government were turned away by more level-headed and less paranoid players. On the other hand, government surveillance, especially in England, is almost everywhere, on a level that’s almost impossible for us to believe in America — Great Britain is considered the most heavily surveilled industrialized nation, with security cameras almost everywhere in the larger cities.

There are so many wonderful moments. There’s the shy, bespectacled girl who, finally freed of the government’s omnipresent surveillance, celebrates her new freedom by shouting “Bollocks!” There are V’s methodical and brilliant murders. There is the heartbreaking letter from the political prisoner, Valerie — possibly the best single stretch of writing in the entire story — so good they lifted the entire thing for the movie. There are many, many more great moments here, but you can’t go much further without spoiling the story. I don’t want to spoil the story for you, and I don’t want to deprive you of the joy you’ll know when you find those moments for yourself.

You can find it in comic shops and bookstores right now. You should go pick it up.

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Trouble from the Past

DetectiveComics858

Detective Comics #858

We’re finally going to be treated to Batwoman’s origin. Most of this story is set 20 years in the past, when Kate Kane and her twin sister Beth were army brats living with their butt-kicking military parents. Unfortunately, the family gets moved to Brussells for an assignment with NATO, and one day, Kate, Beth, and their mother are all kidnapped by a terrorist group. In the backup feature starring the Question, we finally get the end to the first storyarc, as Renee Montoya escapes from the kidnapping ring and then tracks the smugglers down to a freighter preparing to sail with a cargo of abducted women. Can she manage to take down the whole crew by herself and save everyone?

Verdict: Thumbs up. The Batwoman story is simple and straightforward, and in a way, predictable. But it wouldn’t be a Bat-origin if there weren’t tragedy involved. And as always, mad kudos to J.H. Williams III’s artwork, which is richly painted in the present and more simply penciled — but still beautiful and emotional and thrilling — for the sequences in the past. The ending of the Question story is perfect as well — Greg Rucka wrote both, and he’s doing an outstanding job with this comic.

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Green Lantern #47

The Blackest Night rages across the universe. On Ysmault, the homeworld of the Red Lanterns, four of the demonic Five Inversions have risen as Black Lanterns, and we get a rare bit of good news — the Black Lanterns can’t kill the Red Lanterns — since their rings keep them alive, tearing out their hearts doesn’t affect them at all. Things aren’t going so well on Korugar, where Black Lanterns Abin Sur and Arin Sur are giving Hal Jordan, Sinestro, Carol Ferris, and Indigo-1 a good fight. On the reborn undead planet of Xanshi, John Stewart is walking into one colossal ambush. And on Okaara, Agent Orange is badly outnumbered by Black Lanterns — and he may not want the help that’s on his way.

Verdict: Thumbs up. As dull as the main “Blackest Night” book was, this one is much, much more interesting and exciting. Though the Black Lantern zombies are everywhere, it’s all a great deal less silly here. It also helps that Doug Mahnke’s artwork is so freakin’ awesome.

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