Archive for Green Lantern

The Mean Green Team

glcorps28

Green Lantern Corps #28

Trying to identify the mysterious assailant who’s murdered the families of rookie Green Lanterns, the Corps calls in Saarek, a GL who can communicate with the dead. Unfortunately, the face that Saarek conjures doesn’t match up with any known species. Guy Gardner, Kyle Rayner, Saarek, and Kilowog head out to try to track down the killer — but they find not one, but five of them, all Sinestro Corps members. But they’re all caught pretty quickly, and Saarek gets a new assignment that could lead to some major unpleasantness.

Verdict: I’m gonna give this a thumbs down. Everything got resolved a bit too cleanly and quickly, considering how the threat of these killers got hyped up so hard. I’m also not grooving all that hard on Saarek — he seems like he’s been introduced just so they can do something horrible and dramatic to him in the next couple of issues.

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B.P.R.D.: The Warning #3

The Bureau for Paranormal Research and Defense, including Abe Sapien, Johann Kraus, and Kate Corrigan, are trying to track down the possibly kidnapped Liz Sherman, ending up near Munich and uncovering evidence that Liz’s disappearance may have connections to some previous BPRD cases. Abe and Johann investigate an abandoned subway construction site and find a small army of proto-human monsters building giant robots. This is gonna be bad news for Munich and good news for everyone who loves giant robots.

Verdict: Thumbs up. Almost entirely because I love giant robots.

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Hispanic Heroes in Comics

The calendar on the wall says today marks the official beginning of National Hispanic Heritage Month, which seems like as good a time as any to review the presence of Hispanic characters in comics. Though the Wikipedia page on Hispanic superheroes lists a whole lot of characters, the vast majority of them are either from small-press companies or are not currently appearing in any books. I’m not going to even try to address all of them, just because there are a ton of these characters who I know absolutely zip about, but let’s take a look at a few of the more prominent Hispanics in comics. (NOTE: No, this isn’t every Hispanic character ever — I tried to stick to characters who were currently being published.)

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Bane – His real name is unknown, but his origin says he was born in and grew up in a brutal prison in a fictional Latin American country. He’s generally been portrayed as a supervillain — most prominently as the guy who broke Batman’s back — but he has occasionally operated as a superhero.

Bane is one of the characters in DC’s new “Secret Six” series.

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Blue Beetle – Probably the most high-profile Hispanic character in comics right now — which is a bit depressing, because the “Blue Beetle” comic book has struggled with low sales numbers and always seems to be on the brink of cancellation. Jaime Reyes is an El Paso high school student who finds a discarded blue scarab which ends up fusing itself to his spine, allowing him to turn into an armored superhero with a vast array of weaponry. Most of his supporting cast is also Hispanic.

Jaime currently appears in “Blue Beetle” and “Teen Titans,” with some appearances in “Tiny Titans.”


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The Darkness – Jackie Estacado is of mixed Spanish and Italian ancestry. He’s a Mafia assassin who winds up possessing a power called the Darkness which allows him to create almost anything, though his abilities only function in darkness. Technically, his powers are actually aligned with elemental evil forces, but he seems to end up working on the side of the good guys as often as not.

The Darkness appears in — duh! — “The Darkness” and the new “Broken Trinity” miniseries from Top Cow Productions.

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Darwin – Armando Muñoz is a mutant in the Marvel Universe. He has mixed Spanish and African ancestry. His mutant power is “reactive evolution” — in other words, his body adapts to almost any situation or environment to allow him to evolve new powers. Turn out the lights, and he’ll be able to see in the dark. Dunk him underwater, and he’ll grow gills. Stick him in a burning building, and he’ll evolve fire-proof skin. Put him in a fistfight against the Hulk… and he’ll evolve the ability to teleport to a safe distance away.

Darwin is a regular character in the current incarnation of “X-Factor.”

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El Diablo – Originally a Wild West hero, later an unpowered crimefighter in the ’80s, the current version is a criminal named Chato Santana who operates as a bit of a Robin Hood kind of guy. He’s a drug dealer, but he uses his money to benefit the less fortunate. That’s about all I know about the guy right now — his series is brand new, and I haven’t picked it up yet.

El Diablo appears in DC’s current miniseries called “El Diablo.”

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Gangbuster – Jose Delgado got his start as part of Superman’s supporting cast, where he operated as an unpowered vigilante who targeted street gangs. Since then, he’s become a cyborg and has kinda-sorta retired. However, he’s been brought back around as one of the main characters in DC’s current weekly series “Trinity.”

Gangbuster currently appears in “Trinity.” Wait, I said that already, didn’t I?

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Green Lantern – Specifically, Kyle Rayner. He discovered towards the end of his solo comic that his father was from Mexico. A graphic artist and cartoonist, he was given the last Green Lantern ring in the universe after Hal Jordan destroyed the Green Lantern Corps. After operating on his own for many years, he used a temporary boost in his powers to re-create the Guardians of the Galaxy, the planet Oa, and the Central Power Battery. I think he’s always been my favorite GL.

Kyle appears regularly in “Green Lantern Corps” and makes guest appearances in “Green Lantern” and other DC comics.

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Hawkgirl – Both Hawkman and Hawkgirl reincarnate every time they die, but the current version of Hawkgirl, Kendra Saunders, is of mixed Hispanic descent. This is almost never referred to by anyone. Until recently, I thought she was 100% Caucasian. Though she wears a set of artificial wings, her power of flight is actually because of a belt she wears which is made of a substance called “Nth Metal.”

Hawkgirl appears in the “Justice League of America” comic.

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Love and Rockets – Well, it’s not really one specific character, but this long-running independent series, created by Gilbert and Jaime Hernandez, features a large number of Hispanic characters, including Maggie, Penny Century, Luba, Ray, Speedy, Vivian, Izzy, and the population of the village of Palomar, as well as numerous other characters. The ongoing stories in this series are a combination of realism, punk rock fantasy, and magical realism, like in Gabriel Garcia Marquez’s novels.

There is a current series of “Love and Rockets” on the shelves, but there are also extensive reprints and anthologies of the older series that you can buy.

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The Question – Renee Montoya is a former Gotham City police detective who quit the force after she was outed as a lesbian. Knowing he was dying, the original Question, Vic Sage, took her under his wing and trained her to replace him. Operating as a vigilante, she wears a special mask that makes her appear faceless.

You can read Renee’s full origin as the Question in the “52” miniseries from a couple years ago, and she has appeared several times in the “Final Crisis” series and as a guest in other DC comics.

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Rictor – Julio Esteban Richter is a former mutant able to generate seismic energy and shockwaves from his fingertips. After being depowered, along with most of Earth’s mutants, he has joined the “X-Factor Investigations” private detective agency.

Rictor appears in Marvel Comics’ “X-Factor.”

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Zorro – The granddaddy of all Hispanic superheroes. Heck, he was one of the major inspirations for Batman, which definitely makes him one of the most influential characters in adventure fiction. He was created in 1919 by Johnson McCulley for a pulp magazine. While masquerading as an ineffective fop, Don Diego de la Vega donned cape, mask, hat, and sword to battle corrupt officials in Spanish colonial California.

Though he’s most associated with movies, TV, and prose fiction, there have been several incarnations of “Zorro” comics, including a recent series from Dynamite Entertainment.

So there’s what we got. It doesn’t look like that bad a list of characters — but I am consistently surprised that there aren’t more Hispanic characters in comics, especially with a rapidly-increasing population of Hispanic-American citizens. Is it just a matter of the comic book industry being dominated by Caucasians, both as creators and as readers? That is probably a big part of the problem, but the smart companies should start realizing that a more diverse selection of characters would be more appealing to a more diverse readership.

I’ve always thought reading comics about the Guild of Perpetually White Superheroes was dull as cheap vanilla ice cream — and having more minority characters in comics makes the stories more appealing, as well as making a fictional comic-book universe more realistic and interesting…

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Six Degrees of Supervillains

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Secret Six #1

The dysfunctional anti-villains from “Villains United” are back — Catman, Deadshot, Ragdoll, and Scandal, with new member Bane joining them and another newbie showing up in another issue down the road. Some horrifyingly creepy crimelord named “Junior” has the team in his sights, Catman is considering giving up crime, Scandal is drunkenly mourning her lost love Knockout, and Ragdoll is still the funniest and most pervertedly bizarre freak on the planet. The whole team has to break a former superhero out of prison and take her on a cross-country journey, all with an impossibly large bounty on their heads that guarantees that everyone is going to be gunning for them.

Verdict: Thumbs up. Oh, mercy, what a thumbs up. I can’t believe I missed this series as much as I did. I love all these characters, but holy guacamole, how is it possible for any character to be as horribly funny and kinky and awkward as Ragdoll? And Junior seems like a really cool villain — scary, mysterious, sadistic in really awful ways. This one is going to be so much fun.

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Green Lantern #34

The “Secret Origin” storyline continues. Hal and Sinestro save William Hand from Atrocitus. Sinestro gets to be an arrogant so-and-so, Hal is able to use his ring against something colored yellow, Hal makes his peace with Carol Ferris and her father, and both of the GLs get called on the carpet by the Guardians.

Verdict: Thumbs down. Bored now.

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Cold-Blooded

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Jonah Hex #33

I really should be a bigger fan of Jonah Hex — he’s got the bad attitude, he’s got the murderous skills, he’s got the truly excellent facial scarring. But he’s just never ended up appealing to me. Still, I had to pick this one up, just because it’s got artwork by Darwyn Cooke, masterful illustrator of “The New Frontier,” “The Spirit,” and more. Anyway, this story takes place up in Canada during a harsh winter, far from the American Southwest where stories about Hex are usually set. We focus on a little boy whose father has just died, leaving the kid trapped in a blizzard and facing a pack of hungry wolves. Hex shows up and dispatches the wolves, but runs afoul of some Mounties who make the mistake of thinking Hex will be easy to kill. People should know better than to make mistakes around Jonah Hex.

Verdict: Thumbs up. Cooke’s artwork is, of course, absolutely gorgeous. It’s worth picking up for that alone, but I’m also pretty fond of the story. Hex saves the kid, but he doesn’t actually care about him at all. He mostly ignores him and even backhands him at one point. But the kid’s a quick learner and picks up a trick or two from the Meanest Gunfighter in the Old West. It’s good fun. Maybe I ought to start picking this one up.

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Green Lantern Corps #27

Guy Gardner and Kyle Rayner re-open Warriors restaurant on Oa as an intergalactic cop bar. Elsewhere, Morro, the Cryptkeeper of the Green Lanterns, lays Bzzd to rest and then meets another Green Lantern named Saarek who can commune with the dead. And somewhere else, someone is killing the families of Green Lanterns and later actually dumps their eyes on a bunch of rookies in training to demoralize them.

I think I’m going to give this a thumbs down. It seems to be the beginning of a new storyline, but it basically functioned as a placesaver issue. And the thing with the eyes, while suitably hardcore, seemed a bit too excessive for my liking.

And in unrelated blog news, posting may be light to nonexistent over the next few days. I’ve developed a minor but extremely painful medical condition (technical term: Axe in Face), and the pain is just too distracting to allow me to do very much writing. Hopefully, I can get all patched up today, but if not, I’ll see ya when I see ya…

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Unhappy Homecoming

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Justice Society of America Annual #1

In the last regular issue of “Justice Society of America,” Gog, in the process of fulfilling a number of wishes for the Justice Society, sent Power Girl home — to her original home on Earth-2. Kara gets reacquainted with all the retro heroes, and the Huntress makes plans to kill the Joker. And Power Girl discovers something very unwelcome about Earth-2.

Verdict: Thumbs down. Sorry, but I just never got into Earth-2’s heroes, and there’s really not much here but fanboy nostalgia. I did get a kick out of the elderly and decrepit — but still dangerous — version of the Joker. But that wasn’t enough to make it a win for me.

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Green Lantern #33

We continue our re-telling of Hal Jordan’s origin. Sinestro — at this point in his history, still a Green Lantern — knocks out loony telepath Hector Hammond, then he and Hal go hunting the alien demon Atrocitus, who’s after a kid named William Hand — the future supervillain Black Hand.

Verdict: Another thumbs down. It’s just not coming across as very interesting.

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She-Hulk #31

It appears I’ve missed a few issues of this. The Skrull Invasion is beginning, and Shulkie and Jazinda are tracking a Skrull called the Talisman, a religious figure whose well-being will determine how the invasion will go. If they can take him out quickly enough, the entire Skrull army will give up the invasion and flee for their home. They run into X-Factor, now re-imagined as a bunch of private eyes. They’re after completely different targets, but She-Hulk gets into a fight with the X-Factor kids that even she admits is an incredibly stupid and pointless thing to do. Jazinda, meanwhile, catches up with who she claims is the Talisman — namely, Longshot. Jazinda gets knocked out by Darwin, a rapidly evolving mutant, but Darwin later spontaneously evolves a power that forces Skrulls to reveal themselves. And as it turns out, yep, Longshot’s a Skrull.

Verdict: Thumbs up. Sure, I missed a few issues, but I was still enjoying what I was reading, so I approve.

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Death Plays to Win

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The Spirit #19

We get a trio of stories in this issue. First, the Spirit recounts how he bested a childhood bully and earned a lifelong friend. Second, Spirit tries to track down a one-handed criminal called El Leproso who may have turned over a new leaf. And finally, a comic book writer has been murdered, and three different artists claim sole responsibility. Can the Spirit figure out who the true killer is?

Verdict: Thumbs up. This is really a lot better than most of the Aragones/Evanier “Spirit” stories have tended to be, and I think the shorter stories are what’s responsible. Instead of trying to pad out 22 pages with lame jokes, we get shorter, more compact stories. I approve wholeheartedly, and I hope they keep the comic going in this vein.

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Green Lantern Corps #26

Our core Corps members have been captured by the yellow-ring-powered Mongul and implanted with fear-inducing Black Mercy plants. Mongul lectures Mother Mercy about trying to betray him, then leaves like a sucker, while Mercy frees the GLs again. A terrific battle ensues, but the victory is finally won by the smallest of the Green Lanterns, Bzzd, an intelligent alien insect. Unfortunately, things don’t turn out so great for Bzzd, and the latest rings from both the Green Lanterns and the Sinestro Corps both seek out Mother Mercy…

Verdict: Thumbs down. Mostly a slugfest. We lose good characters like Bzzd, Mongul, and Duel. It all ends up feeling like I wasted my time reading it.

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The Brave and the Bold #15

The cover just shows Hawkman and Nightwing, but Green Arrow and Deadman are also included in this team-up. Nightwing sends nearly all the world’s superheroes off to fight Trigon, but it’s just a ruse to get them off-planet when he hears Deadman’s story about Annuttara and his ghostly assassins. Yeah, Deadman is still alive — Green Arrow hadn’t really killed him, he just shot him and threw him off a mountain to give him a chance of getting back to warn the world’s heroes. But Nightwing doesn’t like the risk of getting a bunch of superheroes possessed and killed by ghosts, so he sends everyone away except for Hawkman, whose experience with past lives makes him an expert on ancient civilizations and ancient magics (Really? Whatever).

Meanwhile, in Nanda Parbat, Green Arrow is being horribly tortured and deformed by Annuttara, but Nightwing, Hawkman, and Deadman (who’s able to take solid form inside Nanda Parbat) attack, take out the ghost assassins, and try to free the imprisoned Rama Kushna. But they may have no chance of success after Nightwing throws himself off a cliff…

Verdict: Thumbs up. Good story, good teamwork. And I thought it was pretty cool how Nightwing and Deadman, both former circus acrobats, got to trade some carnie lingo back and forth…

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Red Hot!

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Hulk #4

If you’re looking for a comic with subtlety and savoir-faire, this is not the book for you. I mean, lookit this:

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Any comic that starts out with the evil red Hulk socking Uatu the Watcher in the jaw is, well, the type of thing that’s gonna make me giggle all freakin’ day long.

Plot? Red Hulk and Green Hulk fight. S.H.I.E.L.D. Agent Clay Quartermain is found dead. We get a pretty definitive answer as to who the Red Hulk is. (And I was riiiiiight! Everyone do the herky dance! Ooo! Yeah! Shake it, baby! Yeah!) And we get a visit from the only other superhero who might have a chance of putting the Red Hulk down for the count.

Verdict: Thumbs up. Hulk battles, Uatu punching, and Scott being riiiiiight about the Hulk’s identity equals out to big fun. You know what this calls for, people? That’s right. This calls for Cameo.

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George R.R. Martin’s Wild Cards: The Hard Call #3

Alex is an electric-powered ace who wishes he were either dead or normal. Simon is his best friend, a ridiculous horndog who’s acquired the power to teleport through mirrors. Kira used to be the girl Alex loved from afar, but she’s been turned into a deformed joker — and she’s vanished mysteriously. And the dog-masked ace who killed a nurse at the Jokertown clinic and stole a batch of the trump virus is now secretly dosing jokers with the trump virus — but the trump kills more often than it cures. When Alex goes looking for the infamous Croyd Crenson, will he be able to help, or will the immortal superpowered speedfreak just make things worse?

Verdict: Thumbs up. The story is rocking forward, as the dog-mask’s plans become more clear, the mystery deepens, and the action picks up the pace. Alex is getting the hang of his powers, and Croyd looks like he’s heading for his usual oh-so-familiar amped-up psychosis. It’s also pretty cool how the cured jokers are addressed. Good fun, and worth picking up.

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Gemini #2

Last issue, Gemini got his head blown clean off… but hey, he’s got a healing factor, so it heals right back. Unfortunately, with his mask gone, his government monitors can no longer track him, and he can see his own face. How bad could that be? Well, since he’s basically a controlled split personality whose two identities are completely unaware of each other, it’s started him questioning who he is, why he’s never seen his own face, and whether something’s wrong with him. His government trackers enlist another government hero named Lynx to deactivate him. But there’s another threat coming that has the ability to decommission him once and for all.

Verdict: Thumbs up. Fun story, great action, lots of intrigue. This Jay Faerber cat does pretty good writin’.

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Green Lantern #32

We continue with this flashback retelling of Hal Jordan’s origin. We see creepazoid Hector Hammond get his powers, we see Hal get permission to fly planes for Ferris Air, we meet Sinestro for the first time, and we see the demonic Atrocitus start tracking down the man who will ultimately found the Black Lanterns.

Verdict: I dunno, all this stuff is kinda cool, but most GL fans already knew it already. Sure, you can say it’s a good way to introduce new readers to the characters, but this seems like the very long and inefficient way to do it. And I can’t keep thinking that maybe we could be reading some new adventures of Green Lantern sometime?

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Teen Titans #60

The final showdown between the Teen Titans and the Terror Titans is, well, a bit of a let-down. Most of the bad guys don’t really put up much of a fight. The only one with any real skillz is Clock King, who can see far enough into the future to keep anyone from laying a glove on him. Ravager almost kills one of the bad guys, but is prevented by Wonder Girl. Clock King realizes that Ravager is a precog, too, so he asks her to join him. She turns him down, and the rest of the Titans make their getaway. But Robin and Wonder Girl decide they can’t have a potential killer on their team, so Rose gets the heave-ho and goes back to the Clock King. Bummer. And it means it’s time for yet another team membership revamp. Bleaaachhh.

Verdict: Most of it’s actually pretty good, but I think I’m going to give it a thumbs down. Rose Wilson was developing into a very interesting character, and I’m really not thrilled about removing the team’s conflict-magnet. And another team membership revamp? Bleaaachhh.

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Trashed Trinity

 

Trinity #3

There’s a big battle between the Justice League and Konvikt and Graak, in which the JLA gets its collective clock cleaned. Then Superman, Batman, and Wonder Woman show up, and Supes gets knocked out with one punch. Everyone, a big round of applause for the World’s Greatest Superheroes! Meanwhile, in the backup story, a woman named Tarot, who’s discovered that she reads Tarot cards way more accurately than she can believe, gets attacked by a gang and defended by some unseen monster.

Verdict: Thumbs down. Three issues in, and I’m bored silly. Besides pointing up the complete lameness of the current Justice League roster, just about half of the length of this comic is taken up with the backup feature. And the backup is fine, but it definitely doesn’t include any mention of Superman, Batman, or Wonder Woman. This is an ongoing problem with DC’s books, especially their mini- and maxi-series — they don’t have enough story or plot to fill out six issues or 12 issues or 52 issues, so they pad it with extra, unrelated stuff. If they can’t figure out enough plot, either do shorter series, or don’t waste their readers’ cash. And I’m definitely not wasting my cash on this one anymore.

 

Tiny Titans #5

Well, the Tiny Titans meet up with the Teen Titans East — the more recent, villainous version from the regular comics. Of course, they’re all good friends here, but I couldn’t help getting a little creeped out that they were hanging out with Inertia, who helped kill the last Kid Flash. Anyway, this issue’s activities included Enigma pestering Speedy with knock-knock jokes, Robin — or Nightwing — deciding what name he wanted to use, and Batgirl teaming up with Nightwing and a penguin to impersonate Batman.

Verdict: Other than my squeamishness about having a psycho like Inertia repurposed as a childhood buddy, I’m giving it a thumbs up. This is a great, fun series.

 

Green Lantern Corps #25

After a fairly terrific battle that featured gravity being boosted around the Green Lantern Corps members while they were pelted with thousands of alien corpses, everyone discovers that “Mother Mercy,” the queen bee of the Black Mercy plants, is actually a good guy. We get an origin of the Black Mercies, originally created specifically to bring happiness and contentment throughout the galaxy, even if the plants were sometimes commandeered by Mongul to further his evil schemes. However, the newest version of Mongul has collected a bunch of Black Mercies, re-engineered them to generate pure fear, and distributed them all over the place. Of course, Mongul is still nearby, and he still has some nasty plans…

Verdict: Thumbs up. Nothing particularly important going on here, but it’s good readin’.

 

Booster Gold #10

Frankly, it’s all a bit hectic, but the general gist of the whole thing has Booster’s reunited Justice League fighting his dad’s evil Time Stealers. Booster is in danger of fading from the timestream due to his temporal meddling, and it’s revealed that Booster’s dad is actually being mentally controlled by the evil Venusian brainworm Mr. Mind, who Booster fought during the “52” series. And in the end, Ted Kord has to die to fix time, just like we always knew would happen.

Verdict: Ehh, I’m on the fence on this one. It’s a bit too hectic, and a lot of interesting stuff from previous issues gets abandoned. With Superman, Batman, and the Martian Manhunter hanging around, all the bad guys shoulda been toast in about 10 seconds. But I liked Mr. Mind’s return, and I’m looking forward to the next issue, with Booster hanging out in the 853rd century.

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Stomp the Yard

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Marvel Adventures: The Avengers #24

Jeff Parker’s writing this comic again?! Holy Words-I-Am-Not-Allowed-to-Say-on-this-Blog!

Well, this is part of Marvel’s all-ages line, and it features Captain America, Spider-Man, Wolverine, Storm, Giant-Girl, and Ant-Man. In this issue, Marvel’s Mightiest Team can’t stop hating each other. Any little disagreement will lead to knock-down, drag-out brawls until, a few minutes later, no one can even remember what the fight was about any more. Not even taking out a Hydra base cools ’em down. Will they ever manage to find out what’s causing them to rage out on each other? Even if they do, will they be able to keep from killing each other just for kicks?

Verdict: Thumbs WAY up. This is the funniest comic I’ve read in ages. We get the triumphant return of Karl the Henchman, Wolverine eating tater tots with his claws, Doc Samson’s psychoanalysis of the team (including his bwah-ha-ha funny notes on Spider-Man and Wolvie’s bwah-ha-ha reaction to a familiar Rorschach inkblot test), jokes about Storm’s hair, tons of hilarious Spidey one-liners, and great dialogue like “Captain America was the one who started it — with his corn!” and “Ow! You shot that little nerd right in my eye!” This comic is drop-dead, soda-snorting funny, and you need to go read it right now.

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Green Lantern #31

More of the re-telling of Hal’s origin, as he pays his first visit to Oa, gets put through GL boot camp by Kilowog, and earns the right to be a Green Lantern. Besides that, we get a few more details about pre-giant-head Hector Hammond and Sinestro when he was still a Green Lantern.

Verdict: Thumbs up. It’s all stuff we’ve seen before, but it’s well-done, so I’m happy with it.

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The Brave and the Bold #13

The cover pretty much says it all — Batman and Jay Garrick vs. a horde of evil robot samurai.

Verdict: Thumbs up. It’s Batman and Jay Garrick vs. a horde of evil robot samurai, fer cryin’ out loud!

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Final Crisis #1

Nope, nope, nope, nope, nope. Not buying it, not reviewing it. I’m sick of pointless, stupid crossovers. I’m tired of comics companies killing off characters because they think they need shock value to sell comics. I’m tired of being asked to spend hundreds of dollars every summer on crossovers that are driven solely by marketing. And I don’t care if it’s written by Grant Morrison — I still think I can live without reading it.

Verdict: Who cares?

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True Love and Black Mercy

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Love and Capes #7

This was one of the comics offered during Free Comic Book Day a couple of weeks ago. It bills itself as “the Heroically Super Situation Comedy” and focuses on Abby and Mark. Abby runs a bookstore. Mark is a superhero called the Crusader. They’re in love. Awwwww! Anyway, Mark wants to propose to Abby, but he can’t decide on the perfect way to pop the question. He gets advice from Abby’s sister and from a bunch of his superhero friends.

Verdict: Thumbs up. Nice characterization, good jokes. My only quibble is that it goes on for a bit longer than I would’ve preferred.

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Green Lantern Corps #24

Kyle Rayner, Guy Gardner, and a bunch of other Green Lanterns are on a mission to track down some missing Sinestro Corps rings, but Arisia and Sodam Yat have been captured by Mongul. He’s strapped them to a couple of Black Mercies — they’re parasitic alien plants that have traditionally made the victim hallucinate their fondest dreams. But these have been altered by Mongul to cause the victims to experience horrific nightmares. And he plans to send the new Black Mercy plants all over the galaxy. Meanwhile, Sinestro and the other prisoners in the sciencells on Oa mutilate themselves so they can draw the Sinestro Corps symbol on their cell walls with their own blood. Grody.

Verdict: Thumbs up. Black Mercies are nasty, nasty plants, though not as nasty as watching Sinestro chew off his fingertip. That dude’s craaaazy.

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